7 Improbable Game Nights

I have the chance to enjoy the occasional board / other game night. In fact I enjoy them a lot. But they rarely live up to my more ambitious game night fantasies. I love to get in a few rounds of Dominion or something, but it’s not what I dream about. (Actually I probably do literally dream about Dominion, having played some 1,100 games of it this year, but that’s not what I meant.) The Mule is very persuasive

Recently I was at a friend’s house for a game night and was ambushed by a complete experimental ruleset for an asymmetrical Monopoly variant. You may be skeptical; I was. But I was pleasantly surprised. It was a long evening of Coasean arm-twisting, and on top of that I won. (Of course, since the variant is quite asymmetrical, it may have been wildly unbalanced in my favor; my role was nerfed three times before the game was over.)

Anyway the point is it was a bold and interesting thing to do, a departure from the quotidian game night.

More ambitious game nights I’ve been wanting to do for a while:

  • M.U.L.E. with local multiplayer, God will someone else I know play this game?
  • Robo Rally — I bought this game in 2009 and can count the number of times I’ve used it on one hand. People are oddly wary of it.
  • Haven’t played Jamestown yet but kinda want to try the coop
  • Ditto Hoard — for which I have a bunch of extra licenses to give out
  • A role-playing game conceived of and run by someone else
  • Also I have so far managed to play Descent only once

UPDATE: more improbable game nights — massive computer strategy marathon edition:

  • Solium Infernum
  • Alpha Centauri
  • Magicka
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